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C_CreateBitmapCanvas |
C_CreateBitmapCanvas is used to create a bitmap image formed from multiple snapshots from one or more models. This functionality is used by making a sequence of function calls in this pattern:
C_CreateBitmapCanvas specifying the bitmap width and height.C_DrawModel3DViewToBitmapCanvas, once for each snapshot.C_SaveBitmapCanvas or C_SaveBitmapCanvasMem to save the final bitmap.C_DestroyBitmapCanvas to free memory allocated by C_CreateBitmapCanvas.As indicated above, you can make a single call to C_CreateBitmapCanvas followed by calls to C_DrawModel3DViewToBitmapCanvas, C_SaveBitmapCanvas or C_SaveBitmapCanvasMem using the canvas handle obtained from C_CreateBitmapCanvas.
Once you have finished with the canvas, you must call C_DestroyBitmapCanvas to free memory allocated by C_CreateBitmapCanvas.
Defines the size of the bitmap in pixels.
Points to a variable in which the canvas handle will be returned.
Points to a variable in which the status result for the function call will be returned.
C_CreateBitmapCanvasClone, C_DestroyBitmapCanvas, C_DrawModel3DViewToBitmapCanvas, C_SaveBitmapCanvasMem, C_SaveBitmapCanvas.